Relighting to Night


I've updated my project to re-enable the dialogue system and improved the AI to stop when the player approaches, so conversations can be started. I've also re-lit the scene to be a spooky night scene, added an options menu to address performance issues, and temporarily removed the bio mutants. Next steps are to build a scene from scratch, continue to iterate on the AI, and build out a conversation trees for the robots and human NPCs.

Files

0.0.3
External
Jul 24, 2020

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