Relighting to Night
GraveGame » Devlog
I've updated my project to re-enable the dialogue system and improved the AI to stop when the player approaches, so conversations can be started. I've also re-lit the scene to be a spooky night scene, added an options menu to address performance issues, and temporarily removed the bio mutants. Next steps are to build a scene from scratch, continue to iterate on the AI, and build out a conversation trees for the robots and human NPCs.
Files
0.0.3
External
Jul 24, 2020
GraveGame
Built with Unity HDRP and Playmaker for the 2020 NoCodeJam
Status | Canceled |
Author | RTWarner |
Genre | Adventure |
Tags | 3D, Atmospheric, Horror, nocodejam, Singleplayer, Spooky, Third Person, Third-Person Shooter, Unity |
More posts
- New Art ExperimentsAug 16, 2020
Leave a comment
Log in with itch.io to leave a comment.