It was very tedious. The building materials were easy enough, the trees were the main problem; I swapped them out for trees from the Book of the Dead. I kept the existing terrain and went into the tree section and used the edit tree drop down to change them out. I swapped out a different ocean package and sky package as there was no volumetric clouds or water solution at the time.
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Looks so gorgeous! How did you convert it from built-in to HDRP?
It was very tedious. The building materials were easy enough, the trees were the main problem; I swapped them out for trees from the Book of the Dead. I kept the existing terrain and went into the tree section and used the edit tree drop down to change them out. I swapped out a different ocean package and sky package as there was no volumetric clouds or water solution at the time.
Thanks for the explanation.
Looks amazing nonetheless. Well done!
this looks fire!
I really should redo it with the current version of Unity. 🙂